Stone Wall

Old water worn Stone Wall made in Substance Designer. 100% procedural. Exposed Tile node allows for a lot of variation. With higher brick counts this works well as a cobblestone, also enlarging the brick dimensions allows for a more stacked rock style instead of "brick and mortar" look.
The goal was to create a detailed texture with a lite efficient graph.

Stone Wall close up

Stone Wall close up

Variation in Brick Gen

Variation in Brick Gen

Default state

Default state

Stone Wall Texture Map

Stone Wall Texture Map

Graph Layout

Graph Layout